Showing posts with label Regiments of Renown. Show all posts
Showing posts with label Regiments of Renown. Show all posts

Sunday, 6 August 2023

The Fluffy Kittens of War

With a free weekend, my friend Matt came up for a game of good 'ol Warhammer 6th Edition.  His High Elves versus, for a change, my Dogs of War (which I had just rescued from the attic).  Unfortunately it seemed my whole army suffered from 'newly painted' syndrome (they're not newly painted, but this is only about their second outing on the table).  A combination of stupid mistakes on my part, good tactics on Matt's, and some truly awful dice rolls resulted in disaster!

My army was heavy on the infantry, with quite a few Regiments of Renown.  Matt's had quite a few small blocks of spear elves but, more worryingly, a lot of chariots (I hate chariots, as will become clear!).

 

Pikemen, Heavy Cavalry, Ricco's Republican Guard

  

The full battle line, light cavalry at the rear

 

Braganza's Besiegers and Halfling Hotpot! (Ogres just out of sight beyond) 

 

Marksman of Miragliano. Paymaster and bodyguard to rear

 Opening moves from Matt
 
 
 Elves at the pub!
 
We rolled up the 'meeting enagement' scenario.  This is where my first mistake came in.  Because of where I had put them in the list, my General (in the pike block) and Paymaster weren't close enough to provide mutual support, particularly re-rolls for break tests (as the paymaster acts like an army standard). 
 
My second big mistake came when I moved my duellists, armed with pistols, out of the woods to attack an advancing unit of spear elves.  I forgot that you can't move a full 8" and still shoot (in my defence, my Empire Pistoliers can, so that was a bad bit of 'muscle memory' at work).  Left stranded, they were then charged by the elves, fled, but rolled utterly appallingly on their flee roll.  This was to become a theme... 
 
My centre totally collapsed shortly after, largely a result of chariot strikes, resulting in the loss of my general, heavy cavalry and pike block.  With the Paymaster too far away, I didn't benefit from any re-rolls.  Ricco's Republican Guard lasted longer, but only slightly longer - despite rolling 20 dice for the pikes, plus 3 attacks for Ricco, I just could not land enough hits.  Matt had no such problem, and my rolling for break tests was terrible!
 
Matt also passed two fear tests to charge the ogres, who also couldn't hit anything and also failed their break test and ran! 

Things were now looking very dodgy.  All I had left were Braganza's Besiegers, a hotpot, and the light cavalry on the left; and the Marksmen of Miragliano and Paymaster's bodyguard on the right.

In the circumstances, they didn't do too bad.  Two units of spear elves were routed, a cauldron landed square on a chariot, Braganza's Besiegers managed to win a combat, and the Marksmen of Miragliano came off best in an archery duel with Elf bowmen (having already destroyed a unit of spears).  The light cavalry however lost a combat they shouldn't have lost and (guess what?) failed a break test and then got run down due to a terrible flee roll...

Shockingly, I won a round of combat here!
 
But the writing was not only on the wall by this point, it was also on the ceiling, floor, and every door and window.  The left wing inevitably crumbled - although war machine crews can't normally charge, we decided to let the halflings go out in a blaze of glory, charging a chariot in the flank with cleavers and spoons.  The result was inevitable...
 
  
All they needed was to cause one wound!  They didn't...
 
But some measure of glory was retained on the right, by the Paymaster's Bodyguard, who fought on for round after round, seeing off a chariot, and holding back two units of spears, until finally the Paymaster fell and, losing their 'Stubborn' attribute, the survivors decided to hotfoot it off the battlefield.
 
 
Feeling surrounded
 
 
 
 
Look!  The Chariot's gone!  

Moments later, the Paymaster bit the dust and it was all over
 
Well, that didn't go too well did it!  Would I take the DoW again after that?  Yes, I would.  Some of the problems were entirely down to me, like getting my duellists killed, and separating the general and paymaster.  But even with my terrible dice rolling, the Regiments of Renown were good - the fact they have a pretty tough character in each unit makes them pretty survivable compared to normal units in combat.  I think Matt was a bit shocked to be on the receiving end of BS4 crossbow bolts, and I like the 3+  save with the besiegers.  I think I would either drop the heavy cavalry though, or take a smaller unit of Vollands Venators, to get the character.
 
It did also remind me I hate High Elf chariots.  I don't think it's just sour grapes, and I have to give credit to Matt for how well he uses them (combining them with a spear unit that charges shortly after), but they're tough (T5), dominate the table with a 10" charge, their impact hits occur before the pikes can strike (which seems...odd), and they're quite cheap for all that.  OK, their impact hits can be very variable (D6), but if they roll high they are devastating to infantry.
 
It also got me thinking about one of the changes that has been suggested for the Old World.  The possible return of pushbacks from 2nd/3rd edition.   The current rules are tough on Ld 7 armies, as any break test will always be at 6 or less.  That one point shift down from the average on 2D6 of a '7', immediately pushes you immediately from 'slightly more likely to pass than not' to 'more than likely to fail'.  Interested to see how that might change.










 

Monday, 20 September 2021

Golgfag (yes it's another ogre) - and intimidating shields

Did you know I like painting ogres 😁?

This one, whilst perhaps not my favourite pose by any stretch, is a bit special, as it's Golgfag himself!


For those of you not steeped in far too many years of Warhammer Lore, Golgfag's Mercenary Ogres were one of the original Regiments of Renown produced by Citadel Miniatures, and Golgfag himself is a now somewhat legendary figure.  Boxed sets of a whole unit (well, kind of, they'd have barely been noticed in the table in later editions), typically complete with leader, champion, standard, musician and, usually, one type of regular grunt.  They were given backgrounds and stats in White Dwarf.  The first (pre-slotta base) regiment had a pretty good Golgfag, in a rather inspired pose holding his mace aloft (which I wish they'd taken inspiration from for this one), but some frankly really quite poor rank and file models, so they were duly given a second edition.
 
The third edition were horrible campy grotesques from GW's worst period (when everything got painted red), yeugh! 

There's a pretty good write up and history of the models on Stuff of Legends (and here's version two, we don't talk about version three).

This chap is from the second edition.  They came with the plastic slotta bases and were sculpted in the style of the rest of the 'C' series ogres, albeit slightly smaller (originally coming with 25mm wide bases rather than the 40mm I've used here).  The special bit is that fact that he is now the last model from that set that I've collected!  From my brother buying the standard bearer in the '80's to this one being competed has only taken just over 30 years, well worth the wait!

The face was painted with contrast paints, highlighted.  I went with three coats this time and I think it was a little too much, he looks slightly 'oily' in some of the creases, but you live and learn!  The base is a little bare as I ran out of my usual static grass, and the new batch I got looks a bit more artificial than I would like.  I can just about cope with that on single models, but it would stand out here when ranked up with the other models of the regiment.
 
 
 
Rear view.  You will note that the shield is bare.  Do you find that there is some particular thing about models that you find intimidating?  For me it is getting started on any large, flat surface that needs decorating, particularly shields or banners.  It's not that I can't do them (that A Level in Art has to be useful for something), I just get a bit panicky about coming up with an idea for a design, and then suffer a lack of confidence in my ability to pull it off.  I know I will come back to this and sort it, but it will be another day when I feel inspired. 

 
 
Pleased with his chopper (ooer!).  The edge highlight was achieved by scraping my fingernail along the edge to physically remove the paint.
 
And here he is with the rest of the gang.  Painted at different times, with varying paints. techniques (and indeed levels of skill) and materials, but I think they hold together pretty well all the same.


And no, I do not have an ogre problem.  I can stop whenever I want...



 

Finally...

As for the latest version of this fine mercenary...  WHAT ON EARTH WERE YOU THINKING GW?? (Go on, google it and wonder!).