This turn's Village Event was 'Field Work Needs Doing' which turned out to be true in more sense than one! Our heroes used this event to cash in and gain 4 gold marks (2 for doing 'labour' as one of the town actions, +1 for the village event, +1 for Gregory's 'farming' skill).
Feeling pretty flush with cash, they went on a bit of a spending spree, replacing Finan's damaged Militia armour, giving Thomas a shield, and purchasing a road map, bandages and a potion of fortune.
They also discovered a camp of fanatics had set themselves up on the outskirts of Winterbourne, from which they were attempting to spread their vile twisted beliefs, with rumours that they were abducting villagers and travellers, confirmed by an escapee, who said that the fanatics were holding at least one other prisoner.
This encounter was under the 'Dark Shadows' threat, and would be a 'timely rescue'. Facing them would be 8 fanatics, including an archer, and Captain, and a 'heavy hitter'. Two fanatics would stay with the captive, while another was assigned as 'rearguard'.
The fanatic's camp. The captive is in the central tent with a guard on either side
Robert, Gregory and Guy took position across the track, with Will and Jocelyn on their right, where they could (hopefully) pour arrows into the advancing fanatics. Whilst Thomas, Finan and Oswald crept around the back of the farmstead to try and get into the camp and free the captive. The sheep tried to keep out of the way...
The villains rush forth
Things didn't get off to an auspicious start, with Will and Jocelyn fluffing their rolls badly (will rolled consecutive '1's, which would have left him out of arrows if he didn't have that extra large quiver from last time).
Although the plan was for Robert, Gregory and Guy to hold back to draw out the fanatics and allow the archers to shoot, Robert just couldn't resist an opportunity for Glory, and charged the fanatic's Captain.
The fanatics archer meanwhile proved no better, running out of ammunition almost immediately.
Hold the line!
Nope!
Although unsuccessful against the Captain, Robert did fell another fanatic that charged him, while Will and Guy each wounded a fanatic, with arrow and sword respectively. Will's next arrow felled another fanatic, while Robert got his groove back and killed the Captain.
The bodies start to rack up around Robert
Meanwhile, Thomas had snuck around, and attacked one of the prisoner's guards, killing him after a bit of back and forth swordplay.
However, as things were looking up for our heroes, fate decided she had other plans. First Jocelyn ran out of arrows. Then Robert confidently charged the fanatic archer, only be beaten down by him! (a fact that Will is unlikely to let him forget about, should he survive). The villainous archer then continued his rampage, taking out Guy as well before finally being stopped by Will of all people - who rather uncharacteristically put himself at risk for the now outnumbered Gregory, entering hand to hand combat for the first time in the entire campaign and winning! Something about the former monk just seems to bring out the best in people...
Robert is down!
By this point, only one fanatic remained, who was first wounded by one of Will's arrows, and then finished off by Finan coming up behind him from the camp.
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