Thursday 18 October 2018

Chop, chop!

Yep, another Dwarf.

Phenomenal sculpt from Nick Lund and a joy to paint, the face and beard really are spot on.





Saturday 13 October 2018

Five Parsecs From Home - Turn 2, Escort Mission

Five Parsecs from Home, Turn 2.  Escort Mission against four bounty hunters, three with shotguns and one with a hunting rifle.

What looks like a simple job is about to get complicated.  Unbeknownst to our crew, the VIPs mission has been deliberately leaked to try and identify a security breach in the patron's organisation.

The encounter area, The VIP needs to get from bottom right to the VTOL at top left.
Opposition will come in form left and right 


The VIP

“Jak this is Reece, VIP’s  all done here, we’re on our way back to you now.  All clear for pick up?”

“Receiving you.  This end is all cle… Shit! Correction.  We have armed hostiles coming from north and south, looking to cut you off!  Proceed with caution, we’re engaging…”

“copy that, good luck! Heading your way now”


The escort team receive the news

“Crap . Job’s gone south already!” Reece exclaimed.  Nat instinctively took point, covering the alleyway to their left as Reece and Anul closed in around their charge.  From ahead came the distinctive ‘burp’ of Jak’s Shell Gun, followed by the thump of a shotgun being fired.  “Well that wasn’t one of ours” said Reece, “let’s get moving!”

Jak, Mila and Kari guard the extraction point

“Kari, two hostiles to our left!” Jak shouted, crouching by the VTOL and unlimbering the heavy shell gun.  He peered down the length of the stubby barrel, adjusted slightly, and let the explosive round fly at the two bounty hunters coming down the road at them.  One dropped like a rag doll, thrown aside by the blast.  The other staggered but didn’t fall, discharging his shotgun in return.  Out of the corner of his eye he saw Kari drop to the ground.  Not good…


Hostiles move in as two teams

One down!  victim to Jak's Shell gun

“Two more to the south!”Mila yelled, sprinting past Jak to take cover behind a truck, closing the range to the new targets coming out of an alley.  Jak let the shell gun drop and unlimbered his auto rifle.  Mila and the others would need to keep the new guys busy.  He needed to deal with the first hunters for now.  Aiming carefully, he let off a controlled burst and watched with satisfaction as his target dropped like puppet with its strings cut.

Kari's down, but another bounty hunter follows

Spurred on by Mila’s warning over his comms, Nat sprinted down the alleyway.  There, just behind the armoured truck, a figure with what looked to be a shotgun.  Pointed right at him!  Nat had time for one wild shot before he slammed into the side of a shipping container.  The shotgun’s blast hitting the other side at near point blank range rang it like bell.  Taking a deep breath, Nat slung his rifle and pulled a short, heavy blade from under his trenchcoat...

Reece and Anuk stay with the VIP while Nat covers the alley

Another threat comes in from the south

Jak and Mila to the left, with Nat coming down the alley to the right

The shotgun blast made Jak rock back on his heels, feeling like he been kicked by a mule, but his sturdy flak jacket prevented anything worse.  Regaining his balance, he brought the auto rifle back up to his shoulder to return fire towards the bounty hunter hiding behind the armoured truck, only to find his target wasn’t there anymore.  Instead he heard shouting, followed by a brief, sharp yell. “what the hells?” he muttered.

Nat disposes of the two remaining hunters in quick succession

Nat leaned panting against the warm metal of the truck.  He couldn’t quite believe that he’d got away with charging straight at a shotgun armed bounty hunter, let alone dealing with his angry partner, who’d come charging straight at him from the other end of the truck.  “Please tell me that’s all of them!” he rasped into his mic.

The VIP reaches the extraction point intact

Reece watched as the VP got into the VTOL and triggered its return protocol.  Mila gave him a thumbs up from where she was knelt next to Kari.  A still somewhat shaken Nat walked up to him and offered him a flask he’d produced from somewhere in his trademark long coat, “Well, I guess that could have gone worse”.  He took another swig from the flask, “How much are we getting paid again?”.

Thoughts

Another really quick game ,lasting only three turns in total!  Kari turned out to only be knocked out, again (this is becoming a habit).

The crew made no new enemies this turn, and got paid seven credits (a D6 roll of five, +1 for a parton job and a further +1 for it being a 'wealthy benefactor').  Feeling bad about the deception, they also threw in an Alien Artefact, some 'upgrade goop' for one of the weapons.  I also rolled a campaign event; Nathaniel was offered an opportunity too good to be missed, resulting in gaining and enhancement implant (offers additional XP) and some alien artefacts to trade.

Next turn looks like it will include battle-droids.  What fun!


























Five Parsecs from Home - Campaign Turn 2

Reece walked stepped into the what had once been the Envoy's Conference Room, but which now did duty as the crew's rec room, galley and, by the looks of it, general storage area.  Everyone was there now: Nathaniel and Mila were in the far corner, stashing the supplies he'd secured, while Jak was out of the sick bay now and stripping and cleaning his auto rifle.  Anul seemed occupied reading what looked like a comic book, while making notes on his data slate in whatever language was native to his species.  Kari was, well, sulking was probably the best word; she hadn't taken well to being knocked out unconscious on her first mission.  

He rapped his knuckles on the bulkhead for attention, "listen up guys.  Good work on the last job.  Finances look good and we've got a decent stash of supplies for a few weeks.  Better news is I've got us another job.  We have an off-world guild member sending a VIP here to conclude some business, and they want local security.  All we need to do is babysit them to and from their meeting and it's easy money."

For campaign turn two the Crew stayed on their current planet (I really must give it a name).  The last missions had delivered some good loot rolls, including supplies, and Nathaniel successfully traded for more, so there was no cost for upkeep.

Jaken had to rest in sick bay for a turn, but would be ready for the next mission with a leg wound.

Kari and Mila both used the campaign turn to train (+1XP each)

Reece and Anul went looking for work, rolling up a Patron job; a Wealthy Benefactor, which would lead to an Escort Mission against 4 bounty hunters.  Write up to follow.