Wednesday, 10 February 2010

What a difference a day (or 8,000 or so) makes

I’ve been indulging in a bit of nostalgia recently. I wanted some models to make up a colonial/militia force to use in Fast and Dirty and, alongside some Copplestone Partisans, decided to unearth some of my original Warhammer 40,000 models to do the job. Their original paintjob was a bit, um, basic (they were done over 20 years ago when I was only 13) so needed a repaint. Their original, somewhat garish colours are going to get replaced with more sensible greens and camo fatigues.







a couple of before and after photos


But, however poor the paintjob, working on them reminded me of those days. 40K, in its Rogue Trader incarnation was my first ‘SF’ wargame (I originally got into wargaming via Warhammer). Back in those days there were no army books, or set vehicles, so you pretty much made up your own forces. In fact my first army was of space pirates. Yes, you heard me right, ‘Space Pirates’! No army books back then, remember! These guys were mostly made up of models from the old mercenaries and pirates ranges, backed up by some heavy weapon equipped squats, and regularly took on Orks and marines. They were usually backed up by their grav tank, ‘The Pig’ a somewhat shoddy scratchbuild based on an old deodorant bottle. Sadly this has long gone (although I might have a piccie somewhere).



Anyway, I fell out of gaming 40K before the second edition came out and have never really got back into it, the ‘modern’ lists and style of army just don’t have the right ‘feel’ for me. If I want lots of tanks on the table I’ll play Epic, and don’t get me started on using swords as anti-tank weapons… But in a fit of nostalgia I have picked up a second hand copy of the Rogue Trader rules, and started picking up some extras from ebay for my other old army, Imperial Guard. Who knows, maybe I’ll get some games in using those Tau I’ve painted, carrying on the tale of the beleaguered planet Curwen, that Matt and I recently fought over using the Aeronautica Imperialis rules.

No comments:

Post a comment